Gouraud shading

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English[edit]

Etymology[edit]

From Henri Gouraud, French computer scientist.

Pronunciation[edit]

Noun[edit]

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Gouraud shading (usually uncountable, plural Gouraud shadings)

  1. (computer graphics) A method of simulating the effects of light and colour across the surface of an object, based on estimates of the surface normal of each vertex in a polygonal 3D model.