Gouraud shading
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English[edit]
Etymology[edit]
From Henri Gouraud, French computer scientist.
Pronunciation[edit]
- (Received Pronunciation) IPA(key): /ɡuːˈɹəʊ ʃeɪdɪŋ/
- (General American) IPA(key): /ɡuːˈɹoʊ ʃeɪdɪŋ/
Noun[edit]
Gouraud shading (usually uncountable, plural Gouraud shadings)
- (computer graphics) A method of simulating the effects of light and colour across the surface of an object, based on estimates of the surface normal of each vertex in a polygonal 3D model.