mouselook

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English[edit]

Etymology[edit]

mouse +‎ look

Noun[edit]

mouselook (uncountable)

  1. (video games) A feature that allows the player to adjust the view of a three-dimensional playfield by moving the mouse, analogous to turning one's head in reality.
    • 2003, Daniel Sanchez-Crespo Dalmau, Core techniques and algorithms in game programming:
      The mouselook is easy to code once you understand how a mouse operates. All we have to do is use the keys to change our position, and use the mouse to reorient our viewpoint.
    • 2006, Michael Rymaszewski, et al: Second Life: The Official Guide:
      However, some people find the mouselook or first-person view to be far more convenient when moving around.
    • 2007, Aimee Weber, Kimberly Rufer-Bach, Richard Platel, Creating Your World:
      A vehicle can be made to not turn in a given direction in response to mouselook []

Synonyms[edit]