one-of

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English[edit]

Noun[edit]

one-of (plural one-ofs)

  1. (collectible card games) A card included in a deck only once.
    • 2002 January 12, Adam Compton, “Re: Goblin/Zombie Horde”, in rec.games.trading-cards.magic.strategy[1] (Usenet), message-ID <a1q7dt$9pf$1@news.service.uci.edu>:
      Weak card. Might be good enough for a one-of in a mono-black deck, but you're running R/B.
    • 2003 September 22, Gustavo Fischer, “Re: mirrodin and zombies...”, in rec.games.trading-cards.magic.strategy[2] (Usenet), message-ID <bkpusc$4j7fq$2@ID-57982.news.uni-berlin.de>:
      One-ofs are usually no good unless you can tutor for them or are late-game goodies, so you should decide which to keep and which to exchange for more copies of the good ones.
    • 2007 May 22, mutantman, “Darksteel Reactor deck”, in rec.games.trading-cards.magic.strategy[3] (Usenet), message-ID <1179902223.076767.202980@h2g2000hsg.googlegroups.com>:
      Kher Keep is a one-of with no drawback in this deck that creates blockers early on.
    • 2008 September 23, suleci2 <suleci2@aol.com>, “Re: For G-d Sake, BAN Direct Intervention”, in rec.games.trading-cards.jyhad[4] (Usenet), message-ID <34fdd65d-dacf-4a2b-99f2-abaecddcfb82@p31g2000prf.googlegroups.com>:
      But, even if you took it as a (one-of) staple card, what of the numerous other staples?

Coordinate terms[edit]